AI Insights · Timothy · January 2025
Top 5 Tennis Games Performance on Unified Platform in Australia Q4 2024
Explore the performance trends of top tennis games in Australia during Q4 2024, with insights on downloads, revenue, and active users.
The fourth quarter of 2024 saw varied performance trends among the top five tennis games on a unified platform in Australia. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular apps.
Tennis Clash: Sports Stars Game from Wildlife Studios experienced fluctuations in its weekly revenue, starting at approximately $5.1K and peaking at $5.6K in early October, before ending the quarter at around $3.3K. Weekly downloads saw a decline from 1.8K to 1K mid-quarter, but bounced back slightly to 1.3K by the end of December. Active users decreased from 6.1K to 4.3K, with a slight recovery towards the end of the quarter.
Tennis Arena by Helium9 Games began with a weekly revenue of $467, which fell to $157 by December, with a notable spike to $598 in late October. Downloads climbed from 266 to 482 over the quarter, while active users increased from 703 to 841, highlighting a positive engagement trend.
Mini Tennis: Perfect Smash from Miniclip.com saw revenue reaching $214 in December after starting at $119. Downloads showed a rise towards the end of the quarter, reaching 256. The app maintained a robust active user base, growing from 10.3K to 12K.
Tennis Manager Mobile by ReboundCG had minimal revenue activity, peaking at $257 in late October. Downloads remained low throughout the quarter, peaking at 29. Active users were steady, ending the quarter with a slight increase to 27.
Finally, Stick Tennis from Stick Sports Ltd posted a revenue increase from $88 to $183 by the end of December. Downloads surged from 143 to 595, while active users grew significantly from 243 to 839.
For more detailed insights and data, visit Sensor Tower's platform.